The Computer Artist's Handbook : Concepts, Techniques, and Applications | i |
title: The Computer Artist's Handbook : Concepts, Techniques, and Applications
year: 1992
Bibliographic Entry

Schwartz, Lillian F. & Schwartz, Laurens R. 1992. The Computer Artist's Handbook : Concepts, Techniques, and Applications. New York, London:W.W. Norton & Co.

The book is the "first truly accessible guide to the computer and art, a Drawing on the Right Side of the Brain for the computer age, which shows the nonartist how the computer can unleash creativity, and the artist how to use it to make new kinds of art.

Stunningly illustrated in color and black and white, this eye-opening book covers concepts, techniques, and applications across the whole range of artistic media and disciplines, from drawing and painting through graphics, animation, and video to computer-controlled art and computerized analysis of the art of the past.” (Schwartz & Schwartz 1992, from the flap).

Written by an artist (with help by her son), who had herself become a programmer, the book is still unique in character and was, by the time of publication in 1992, a stunning appearance in contents, form, and authorship. A truly unparalleled authoritative document that appeared almost three decades after the inauguration of computer art in the USA and Europe. The book concentrates on Schwartz’ own numerous experiments, and those of US-artists. The rest of the world is largely absent,

Much effort and beauty went into its design making innovative use of icons. 10 pages bibliography, 12 pages index. Heavily illustrated, mostly in color. A rare gem is a foreword by physicist Arno Penzias, Nobel Prize laureate who was also with Bell Labs. An introduction is contributed by Timothy Binkley, then with the New York School of Visual Arts.

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